Principle 3d Artist currently helping out on the production of Star Citizen and generally playing about with all things poly and pixel related in my spare time.
Previous experience includes:
-Freelance 3D / CG artist, clients include Crytek, Foster & Partners, Apple, Shell, Cloud Imperium
-Senior Artist, CA, Alien Isolation, PBR implementation, Level art, Pipeline refactoring, Tool features.
-Principal Artist at Crytek UK, Crysis 3 MP, Prototyping other IP's
-Lead Artist Crysis 2 MP
Senior Artist unreleased Lucasarts AAA title - FreeRadical