Summary

Principle 3d Artist currently helping out on the production of Star Citizen and generally playing about with all things poly and pixel related in my spare time.

Previous experience includes:

-Freelance 3D / CG artist, clients include Crytek, Foster & Partners, Apple, Shell, Cloud Imperium

-Senior Artist, CA, Alien Isolation, PBR implementation, Level art, Pipeline refactoring, Tool features.

-Principal Artist at Crytek UK, Crysis 3 MP, Prototyping other IP's

-Lead Artist Crysis 2 MP

Senior Artist unreleased Lucasarts AAA title - FreeRadical

Skills

  • 3D Modeling
  • Texturing
  • PBR Texturing
  • Concept Design
  • Lighting
  • Hard Surface Modeling
  • Game Development
  • Software Proficiency

    3ds Max
    3ds Max
    Photoshop
    Photoshop
    V-Ray
    V-Ray
    xNormal
    xNormal
    After Effects
    After Effects
    Premiere
    Premiere
    ZBrush
    ZBrush

    Productions